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Corax Games

Board Game Abomination: The Heir of Frankenstein (German Version)

Board Game Abomination: The Heir of Frankenstein (German Version)

Regular price €60,00 EUR
Regular price €65,00 EUR Sale price €60,00 EUR
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Board game Abomination: The Heir of Frankenstein (German Version). The board game is new, in foil.

You can watch the video overview of the board game by clicking this link: https://www.youtube.com/watch?v=9ESbSdVVHLg&t=735s

The link to my online shop is: https://brettspiele-zentrum.de

Number of players: 2-4, Age: 14+, Playing time: approx. 90-180 minutes, Year of publication: 2019. The buyer pays for shipping within Germany.

Twenty years have passed since Victor Frankenstein died on a ship in the Arctic, but his vengeful Creature lives on, as does Robert Walton, the captain who swore to kill the fiend before mercy stayed his hand. It is now 1819, and a sinister darkness is falling over the city of Paris. A mysterious benefactor of gargantuan stature has emerged in the scientific community, without showing his face, claiming to possess the late Frankenstein’s research. He is organizing a grand competition, offering an even grander prize: to uncover the secret of the mortal coil! Renowned scientists from around the world arrive to take part: some wishing to solve this eternal enigma, others forced against their will. But a certain captain also comes, deeply distrustful of the mysterious patron and hoping to finally fulfill his vow. Abomination: The Heir of Frankenstein is a competitive game of strategic monster building for 2-4 players, inspired by Mary Shelley’s classic novel of gothic horror. In the game, the Creature demands your help to achieve what its creator would not: to bring into being an abomination like itself, a companion to end its miserable loneliness. Through worker placement and careful management of decaying resources, you gather materials from the cemeteries and morgues across the city, conduct valuable research at the Academy of Science, hire less-than-reputable associates, and toil in your laboratory – all in an effort to construct a new form of life and imbue it with a “spark of being.” If you do well, the Creature may reward you with one of its surprise visits; if you do poorly, you may regret not having put forth more effort. Narrative elements come into play throughout the game, guided by your decisions, leading to potentially unsavory outcomes. The game ends when you succeed in bringing your creature to life, or when the Captain kills the Creature, whichever happens first. Then, the player with the most points fulfills Frankenstein’s dark legacy and becomes his heir, for good or ill...

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